Re:“CPUs are optimized for video games”
by flamedoge on Thursday August 11, 2016 @04:20AM
(#12266853)
and I'm sure pure Fortran would be even faster
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Re:“CPUs are optimized for video games”
by alfalfasprout on Thursday August 11, 2016 @05:46PM
(#12271815)
Eh, doubtful. Sure, it'll be faster than unoptimized C. But when you observe strict aliasing rules in C a modern compiler will generally produce similar quality assembly for both languages. The reason BLAS is so fast is that every single line of code in a hot loop has been hand-optimized and tons of CPU-specific optimizations exist
Fortran yields some of the fastest code out of the box, yes, but C/C++ can yield equivalent performance by adhering to certain basic rules.
Even with strict aliasing, the only way C/C++ standard effectively lets one type to be cast to another is incurring a copy. Tell me what can be done better for performance in C that can't be done in Fortran or "another static language without pointer indirection".
That's mostly because of Fortran doesn't have the same aliasing trouble as C?