Re:Software Library: Amiga
by scarygliders on Sunday August 07, 2016 @11:27AM
(#12242313)
I just tried it.
The frame rate was still sub-optimal.
It may be time to upgrade my motherboard and CPU - the Phenom II X4 is really starting to show its age these days :)
Hmm, looks like I am wrong. The shift key is recognized by JavaScript.
The games needs about 130 MIPS in the emulation. If it runs at that speed you have to adjust the frame rate in the dropdown menu. But the main problem is the keyboard emulation. Frontier needs the shift key to slowdown the spaceship. And there is no way in JavaScript to get the keydown and keyup events for this key.
This way it runs smooth on my system. The version in jor1k ran through several transformation steps. It uses the Atari version of Frontier written in Assembler. Then Tom Morton wrote a 68k to C converter for this game (https://tom.noflag.org.uk/glfrontier.html). This was compiled to OpenRISC machine code which is then emulated by jor1k.
The fact that this runs faster then the Amiga emulator shows, that they have still have a lot of work to do.