Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API
by shmerl on Sunday July 24, 2016 @03:21AM
(#12152593)
> No one in GDC hallways speak of lock-in as activists believe they do.
There were many talks on GDC about Vulkan which discussed lock-in issues that it can solve.
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API
by pjmlp on Sunday July 24, 2016 @03:58AM
(#12152659)
Done by AMD, Imagination, Valve and Google, sponsored by Khronos, out of kindness and without any hidden agenda to push Vulkan....
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API
by shmerl on Sunday July 24, 2016 @01:06PM
(#12153821)
You claimed no one talks about it on GDC. So which one is it? No one, or some do? Just admit your statement was false.
And surely you don't expect MS and its cahoots to talk about lock-in. They are pushing it to mess up everyone else, so they aren't going to bring this crooked practice into the spotlight.
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API
by pjmlp on Sunday July 24, 2016 @01:53PM
(#12154034)
Keep advocating against Microsoft, Apple, Sony and Nintendo on HN, maybe one day they will listen to you.
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API
by shmerl on Sunday July 24, 2016 @02:00PM
(#12154064)
Keep saying lock-in is good for the industry, and good luck finding anyone not taking you as a shill.
Re:Introducing Vulkan-Hpp – Open-Source Vulkan C++ API
by pjmlp on Sunday July 24, 2016 @06:28PM
(#12155210)
I rather follow the technologies that buyers are willing to pay for.
No one in GDC hallways speak of lock-in as activists believe they do.