I have no advocated that anyone commit violence against "people online [I've] declared to be [my enemies]." In fact, in the thread you're linking to, right above the archived tweet, I say that I don't know what an anti-fascist movement in tech looks like. And today, years later, I still do not. But if you were ask me "hey Steve let's start a street fight with GamerGate, what do you think?" my first comment would be "what?" and my second comment would be "that sounds like a really dumb idea, don't do that."
You'll note that the subject at hand changed during this conversation: the parent I replied to suggested that I was suggesting something specific regarding the right wing in technology, but that response is about abstract antifa actions in France. It's also why I responded the way that I did: the equivalence between the two (European antifa and European fascist organizations) is laughable. But it's just Twitter; I'm not going to get into a debate about the details, I'm just going to say "okay" and move on.
But I did not and do not think, as I said above, that someone should go find tech fascists and cause them bodily harm. It's not something I did suggest or would support today.
It's possible to make generalisations across all the various groups, but you're going to have huge variance across them -- in pretty much all areas, including internal structure, attitude towards violence and political positions.
Of course groups are aware of one another and cooperate (as well as conflict, I assume) in an anarchic way, but there is no centralized power or executive. It's certainly not a single organisation.
From an organisational perspective, sports fan clubs are rather similar (mostly independent of one another, mostly local, very heterogeneous in how they work internally and interact with the world).
> we have an "antifa" movement in France (reacting to our rising far right), and they're often just as violent :-(
reply:
> yup, 100% okay with that, personally
> Me too (mostly). Personally trying to flush out internalised cishet machismo, but if there was ever an outlet...
> the only things fascists respond to is violence. Ignoring them or letting them attack you doesn't help
> good! bash their brains in tbh
It is clear that the kind of antifa they are endorsing falls on a particular point on the "huge variance" spectrum of attitude to violence. It is clear that the code of conduct is being applied selectively to one half of the political spectrum. And I say this as somebody who has always voted for the most left wing party in my country. This attitude towards violence and censorship and social shaming from my side worries me greatly.
Because attacking people for beliefs you don't like doesn't exactly make things better.
A lot of the people that seem to be trying to attack those they see as facist would be just as bad in the power as those they oppose. Except you know, with different targets.
The problem I see with a heck of a lot of online conversations is that it ridiculously fails this rule. Often times there are some issues on both sides of the coin worth discussing, but it's hard to discuss things rationally when the loudest voices on both sides are acting like spoiled toddlers or often worse. Often times, the extremists dominate the conversation and the resulting discussion is toxic.
Violence is never the solution, but isn't it possible to be anti-fascist (or against any other political movement that more relies on emotionalism instead of rationalism) without being violent? I would think so.
Responding to political concerns with violence just begets more violence. It just entrenches people's beliefs even further, inspires revenge from the 'other side' (or at least, their own axe crazy extremists) and eventually causes everything to erupt even further (through a civil war).
Honestly, I'd say this part in the most recent series of Doctor Who sums up some of the issues with people trying to solve all their problems with violence:
If those more violent parts didn't put the fear of God into the government, he could have been safely ignored.
GG also completely ignored the fundamental ethical violation in traditional game journalism - that review sites make all their money by advertising the products they review. Instead, it spent all of its time complaining about how some idie game developer is friends with an indie game reviewer, and sending death threats to Anita and Zoe.
If it looks like a thug, walks like a thug, and quacks like a thug... You can't expect anyone to take its valid points particularly seriously.
In a stunning lack of self-awareness, GG has never considered that perhaps it should apply its expectations for ethical behaviour to itself.
The LLVM Project is in the final stages of adopting one[3] (after much discussion) as well. This will (once adopted) apply to the LLVM backend, the Clang (C, C++, & ObjC) front-end, libc++, the LLDB debugger, etc.
[1] https://swift.org/community/#code-of-conduct [2] https://twitter.com/migueldeicaza/status/672590341757927426 [3] http://lists.llvm.org/pipermail/llvm-dev/2016-June/101807.ht...
Cool that they are so open towards zoophiles and the occasional pedophile.
On another note, Code of Conduct for FOSS are the equivalent of stock photos showing ethnically diverse people having a lively meeting on company websites; it does not hurt anybody, but it's an utterly useless waste of everyone's time, and you feel a bit dirty having to pretend that it matters.
it can be a distraction to focus on that early on when what's most important is user adoption...
Distraction?
The wrong kind of initial user adaption will create a toxic community that excludes later users. Any community that goes unmoderated for long enough inevitably turns into a cesspool.
The most important users are the initial adaptors, they form the basis of the expectations of the community.
But if you don't have a TOS and enforce it, then you're eventually going to get the attention of the nastiest, most vile people on the Internet. And given that almost the whole world is on the Internet now, that's some of the nastiest, most vile people in the world. Once you get their attention, they're going to go out of their way to make your website their new home. If you were a Neo-Nazi, and you were used to being banned from every forum you found as soon as you opened your mouth, and then you found a forum that had no rules and allowed absolute free speech, you'd fall in love right away. So much that you'd go out of your way to advertise it to your Neo-Nazi friends and coördinate a mass migration. Once the nastiest, most vile people on the Internet migrate to your site en masse, they're going to start targeting people for harassment, they're going to use it as a platform to spread hate, and they're going to take the opportunity to recruit from the general population by posting carefully crafted propaganda.
And, yes, they'll drown out the decent people. First, because the vile ones are actively invading your site in droves, while the decent people just stumble on it from random links and maybe friends' recommendations. Second, because the vile people will drive the decent people out. You know the old adage about how a thimble of wine mixed into a barrel of sewage is still sewage, but a thimble of sewage mixed into a barrel of wine is also sewage? It's kind of like that. Once there are enough vile people to make their presence known, they will turn your site into sewage even if they're the minority.
tl;dr: Most people don't need their conduct regulated, but if you don't establish and enforce regulations, your community will be thoroughly overrun by the people who do need their conduct regulated.
A few relatively popular programming languages have begun publishing official community code of conduct documents[1][2]. While initially I thought it was a bit overreaching, I can now see steering a community early is much easier than trying to change course later.
[1] https://www.rust-lang.org/en-US/conduct.html
[2] https://golang.org/conduct