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Re:TempleOS Benchmark: VMware, VirtualBox, QEMU by StavrosK on Sunday July 17, 2016 @10:38PM (#12112971)
TempleOS always blows me away, it's a project of such big scope that I'm very impressed that a single person has managed to do all this.
Re:TempleOS Benchmark: VMware, VirtualBox, QEMU by kingnight on Sunday July 17, 2016 @11:40PM (#12113122)
I'd love to see rational or even an explanation of how/why he imports graphics inline with his source code for the game.

https://www.youtube.com/watch?v=geYBLxYEITo

Watching it fly by is throughout the code... I can't even imagine how it'd be useful

Re:TempleOS Benchmark: VMware, VirtualBox, QEMU by corysama on Monday July 18, 2016 @01:04AM (#12113297)
Terry made a small comment about that here: https://www.reddit.com/r/programming/comments/4s7oss/templeo...
Re:TempleOS Benchmark: VMware, VirtualBox, QEMU by StavrosK on Monday July 18, 2016 @08:32AM (#12114654)
tl;dr: Literate programming language.
Re:TempleOS Benchmark: VMware, VirtualBox, QEMU by nol13 on Sunday July 17, 2016 @11:11PM (#12113058)
I'd say I was envious but I don't think the author would approve.
Re:TempleOS Benchmark: VMware, VirtualBox, QEMU by bitwize on Sunday July 17, 2016 @11:24PM (#12113090)
If you're collecting disability and this is literally what's keeping you sane, it's amazing what you can achieve.