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Re:The Problem with Reality by adwf on Wednesday July 06, 2016 @06:55PM (#12046404)
Yeah, that solves the price issue maybe, but it doesn't solve the space issue for Motion VR. Even in quite expensive houses, you're still going to be moving furniture to play a game. It just doesn't have the same ease of use of sitting back on a couch playing with a controller. I just can't see Motion VR growing beyond a niche market anytime soon.

The best idea I've heard so far is VR arcades, that would be fun.

Re:The Problem with Reality by agildehaus on Wednesday July 06, 2016 @10:47PM (#12047217)
I do it in a fairly small apartment without moving any furniture.

Just because you're not able to do it, or unwilling to adjust a few things, doesn't mean others won't. HTC & Valve have sold nearly 100,000 Vives, Oculus probably similar.

Re:The Problem with Reality by kalleboo on Thursday July 07, 2016 @12:57AM (#12047544)
> The best idea I've heard so far is VR arcades, that would be fun.

I'm waiting for laser tag arenas that are fully mapped in VR. Walking up real stairs while seeing them in VR... What do you call it when it's past room-scale? Building-scale?