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Re:The Problem with Reality by TeMPOraL on Wednesday July 06, 2016 @03:58PM (#12045456)
Technically true, but I don't think it matters. Sure, the brain can easily tell reality from our electronic media apart, but very frequently it choses not to. We don't need super photorealistic graphics for that - I've personally been sucked into games and movies with anime characters, and my brain didn't care. As long as the virtual reality is somewhat consistent and doesn't mix with the "real reality"[0], the brain can accept it as real - especially if you distract the player with a good story.

[0] - keeping out the "real reality" from showing up involves obvious points like keeping distractions (especially other people) away, but also some meta-points; if your product has glitches or even simply keeps "breaking the fourth wall", it may be just enough to prevent any kind of immersion from happening

Re:The Problem with Reality by lijason on Wednesday July 06, 2016 @06:17PM (#12046248)
I actually think the games/virtual environments that avoid attempting to recreate reality will be more immersive initially. Being in a cartoon world would probably avoid distractions about something not looking "realistic" because as long as it seems consistent to the world you're in, I'm guessing it'd be very immersive. If I'm in a Toy Story world (or watching the movie), I'm not really bothered that the physics of how a character moves doesn't seem to match any reasonable muscle structure because I have no expectation that it should.