Re:Dwarf Fortress Development
by vacri on Tuesday June 28, 2016 @10:46PM
(#11999174)
Thomas Biskup of ADoM said that he'd not publicly release the ADoM code for two reasons. First, people would trawl it for the secrets (discovery is a big part of the ADoM experience). Secondly, he was embarrassed about the state of his code and didn't want to let people see...
He did do a re-release recently that I funded on $kickstarter_analogue, but I haven't had a chance to play with it yet (and it's been a while...)
Re:Dwarf Fortress Development
by krige on Wednesday June 29, 2016 @02:19AM
(#11999834)
There are numerous public prereleases available and I'm playing the most current one right now (the barebones ascii version). It's still the ADOM I knew, but now with extra dungeons, stuff to do and a variety of fixes for bugs and scummy exploits.
He did do a re-release recently that I funded on $kickstarter_analogue, but I haven't had a chance to play with it yet (and it's been a while...)