Re:Meta (YC S13) raises $50M series B
by svig on Monday June 13, 2016 @07:35PM
(#11898656)
Yeah, haptic feedback is challenging. The thing that gets challenging in my opinion with 3rd party haptic sensors is a low latency integration. Also, there are no hardware standards that define performance/latency requirements for a good AR experience. All those things will contribute to designing haptic devices.
Because AR itself is not mainstream yet, it is quite hard to figure out what is the right haptic feedback that feels natural. I am hoping this will evolve.
I saw a paper recently http://aut.researchgateway.ac.nz/handle/10292/9652 around a low cost haptic game controller, which interested me a lot. There might be clever ways to create alternate haptic feedback like hot or cold sensations when an object is grabbed or interacted with (https://www.sciencedaily.com/releases/2015/11/151110082541.h...).
Because AR itself is not mainstream yet, it is quite hard to figure out what is the right haptic feedback that feels natural. I am hoping this will evolve.