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Re:Path to Rust – A practical introduction by sargas on Wednesday June 01, 2016 @06:26PM (#11818751)
> Anyway, I'm very curious whether it ultimately turns out that, as advertised, Rust's performance characteristics really are as good or better than C++'s[1].

From my limited experience, Rust's performance is comparable to C++ throughout, with the added safety guarantees that Rust is known for.

Re:Path to Rust – A practical introduction by valarauca1 on Wednesday June 01, 2016 @06:36PM (#11818827)
Currently if Rust under performs C/C++ by a significant margin it's treated as a bug.

(The number crunching on benchmark game is done with SIMD which Rust is working on)