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Re:Nvidia CEO: We'll be solving VR immersion problems for th... by vessenes on Tuesday May 31, 2016 @11:39PM (#11811918)
I used first-gen VR. By this I mean I programmed using BodyElectric on Mac and SGI Onyx systems in the early 1990s.

There was a ton of innovation. But frame rates, even on half-million dollar hardware, had to be in the 30hz range. Knowing what we know now, there was no way for that technology to take off, even for those with very strong stomachs.

The minimal technology package to do a good job has only very recently been available for almost any money. I think it's too early to call it as a 'never'.

Re:Nvidia CEO: We'll be solving VR immersion problems for th... by oconnore on Wednesday June 01, 2016 @12:04AM (#11811985)
The critique you are responding to has nothing to do with computing power, or really any sort of linear extrapolation from where we are, yet you frame it as a question of frame rates and "minimal technology package"? I'm not sure I agree with the OP, but you're surely missing their point.
Re:Nvidia CEO: We'll be solving VR immersion problems for th... by vessenes on Wednesday June 01, 2016 @03:14AM (#11812594)
Thanks, allow me to amplify.

I used those early systems, definitely ones better than the Jaguar at least, and in the same year it was released. And, I'm saying anyone who thinks the Jaguar's failure means modern VR is doomed is missing some super basic things about the threshold at which VR is compelling.

And, I'm saying we are just over that threshold, sometimes, with some experiences, and that there was never a snowball's chance in hell that any kind of compelling VR experience could have been had in the early '90s.

If the Jaguar had been compelling, the liability issues would have been sorted, full stop.

Anecdotally, I've found even my 70+ year old father-in-law responds well to Chaperone bounds in the Vive, he 'gets' them immediately. A friend who is partially disabled is also successful at using the Vive, despite some mobility issues. None of that (or the attendant safety) matters, though, if the tech isn't compelling.