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Re:Hardiman I Exoskeleton by richforrester on Monday May 30, 2016 @12:53AM (#11799621)
Looking at this, the one thing I see is a person "fighting" a machine that's encapsulating them.

If we're going to interpret and strengthen moves we make, it might be smarter and safer to leave the interpretation of movement out of the suit. So wear a light, easy-to change into/out of suit with sensors, that controls a machine in front of you. Also saves space as you won't have to make space for a pesky, fleshy, squishy human.

(Just thinking out loud here)

Re:Hardiman I Exoskeleton by nsxwolf on Monday May 30, 2016 @01:45AM (#11799774)
This is definitely an application for VR. You are rigged up in a room somewhere, and you become a gigantic robot building a ship or a bridge or something elsewhere.
Re:Hardiman I Exoskeleton by ibnroberttuta on Monday May 30, 2016 @01:10AM (#11799670)
You can read a news release from MIT about such an endeavor here:

http://news.mit.edu/2015/bipedal-robot-with-human-reflexes-0...

The limiting factor remains not the human, so much as the hardware and software design bottlenecks.