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Re:How big an issue is the nausea problem for VR products? by personjerry on Sunday May 29, 2016 @06:15PM (#11798483)
Don't we use regular monitor at short ranges too? Why don't we get motion sickness from them to the same degree?
Re:How big an issue is the nausea problem for VR products? by styrophone on Sunday May 29, 2016 @06:17PM (#11798492)
According to the OP, it's because the distance cues from focal length and disparity are consistent with each other.
Re:How big an issue is the nausea problem for VR products? by dredmorbius on Monday May 30, 2016 @04:40AM (#11800294)
I really can't stand most FPS games. So it does happen.

Actual ships at sea far much less so.