News for hackers. Stuff that matters.
Re:How big an issue is the nausea problem for VR products? by dave_sullivan on Sunday May 29, 2016 @06:08PM (#11798460)
A) That's pretty scary, the extent of my problems with the rift have been motion sickness (it's worse in some games than others). Overall, because of all the cables + headphones + motion sickness + driver issues + finding my mouse and keyboard without knocking anything over, I never really got to play my occulus for more than 45 minutes before giving up. It's been in my closet for months. I bought both dev kits but am holding off for a while on retail versions.

B) I can't resist: https://www.youtube.com/watch?v=qaz2hxZLycY

Re:How big an issue is the nausea problem for VR products? by mentos on Sunday May 29, 2016 @06:23PM (#11798513)
I own the DK1/2 and slowly built up a resistance to VR over time. I have been thinking about The Jerk with regards to VR for the last 2 years, glad to see I'm not alone.
Re:How big an issue is the nausea problem for VR products? by goldenkey on Monday May 30, 2016 @09:30AM (#11801212)
That clip is hilariously relevant. I already have issues with my eyes due to screens so I will heed the advice in this thread and avoid VR until it is well nourished.