Re:Tech layoffs more than double in Bay Area
by philipov on Friday May 13, 2016 @09:26AM
(#11690249)
Second Life wasn't the ancestor, so much as a dead-end descendant of a common ancestor, Ultima Online, and Meridian 59 before it. Ultima Online itself was developed to sate a demand for graphical versions of MUDs, which can be said to be the ancestor to the MMORPG genre.
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I'd say that Second Life is more of a descendant of MUSH/MOO/MUX than of Ultima Online/Meridian 59.
i second the UO association because of the concept of virtual real estate. In UO housing was a large aspect, regulated with an ownership system, which made the entire world nuanced and relevant. Beyond second-life, I have not seen that level of world-building in any game. Even Minecraft on a server with block area ownership is not the same, as you typically just end up with an endless landscape of art pieces, rather than a functional user-created environment.