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Re:Ask HN: Anyone making a living off of desktop applications? by DizzyDoo on Monday May 09, 2016 @08:59AM (#11659447)
That's exactly how I do things. I'm very glad that by distributing digitally, it's incredibly easy to roll out small fixes that are applied as incremental patches, so I don't tend to 'save up' for major updates. A benefit that comes with a stable engine is that it's already been tested on a wide variety of hardware, so most of the issues I fix are very rare gameplay bugs.
Re:Ask HN: Anyone making a living off of desktop applications? by pradipmj on Monday May 09, 2016 @09:42AM (#11659737)
Hi , Can you tell us how you are rolling out patches to your unity client. As far as I know unity doesn't have an inbuilt updater. But there are few plugins on the unity asset store which do that. But they don't cover all scenarios.
Re:Ask HN: Anyone making a living off of desktop applications? by DizzyDoo on Monday May 09, 2016 @10:14AM (#11659973)
As I sell mainly on Steam, Steam handles the updating, it works out the diff and updates the files that have changed.