I don't think any of the alternatives you mentioned are Pareto superior to XRay when considering all of "speed while tracing", "speed while not tracing", and "flexibility".
E.g.:
- In "speed while tracing", anything that takes a context switch per traced function will probably be dramatically slower. Even if there's some fast dispatch mechanism you have in mind that I'm not familiar with when you say dynamic tracing, if it doesn't insert the moral equivalent of a nop-sled, it will have to either choose between logging the whole PC (spending data, which means spending RAM and disk time) or figuring out how to map it to a function-specific unique int (spending cycles).
- In "speed while not tracing", anything much more expensive than nop-sleds will be too slow to run in production.
- Anything that doesn't have a compile time component probably won't be able to completely hook functions that get inlined, or whose source you aren't able to change, won't be able to pick out information the runtime wants to summarize from function arguments, etc.
To me, the neat thing about XRay isn't so much the "function patching" aspect, except insofar as it serves as a mechanism to execute arbitrary code at function entry or exit in a way that's runtime-customizable and very low overhead when you want it to be.
> "anything that takes a context switch per traced function will probably be dramatically slower."
Good thing uprobes don't context switch:
# perf stat -e context-switches -e probe_libc:re_search_internal sed '/./d' /mnt/data.txt
Performance counter stats for 'sed /./d /mnt/data.txt':
6 context-switches
15,122,432 probe_libc:re_search_internal
19.744738204 seconds time elapsed
You mean mode switch? Cheaper, but yes, still costly. Here's runtime without the probe: # time sed '/./d' /mnt/data.txt
real 0m3.349s
user 0m3.345s
sys 0m0.004s
Which means we can calculate the cost to be ~1.1 us per probe (on my system). Anyone know what XRay is clocking in at?AFAIK, LTTng has done work for user<->user instrumentation. I think uBPF will be doing this (https://github.com/iovisor/ubpf) - although that project is very new. Could use some help from some more good engineers (please do!).
> "In "speed while not tracing", anything much more expensive than nop-sleds will be too slow to run in production."
I'm not sure anyone is suggesting anything more than nop-sleds. Dynamic tracing is zero, and static tracing is nop-sleds.
> "probably won't be able to completely hook functions that get inlined"
Sure. Sometimes there's static tracing probes (nop-sled based), sometimes there isn't and it's dynamic probes, sometimes those dynamic probes are inlined and you walk up the stack to find one that isn't. If it is inlined, maybe you need to trace the address rather than the function entry.
In my experience it's pretty rare that something is just untracable because inlining is so insane. But yes, it does happen sometimes. Usually I figure out a workaround before giving up.
> "a mechanism to execute arbitrary code at function entry or exit in a way that's runtime-customizable and very low overhead when you want it to be"
BPF! In-kernel virtual machine that runs JIT'd code on events, and is part of mainline Linux. Lots of enhancements in the Linux 4.x series.
Hah, yes.
> Which means we can calculate the cost to be ~1.1 us per probe (on my system). Anyone know what XRay is clocking in at?
I'm not at Google any more to check (and haven't touched the code since 2012), but IIRC XRay overhead while tracing was something like 100 cycles per function (which includes an entry/exit pair). Hard to compare across different machines made years apart of course, but I think that a little over an order of magnitude difference sounds about right.
I'd also look at what problems need solving, in case they can be solved without function tracing. If 100 cycles per function was needed, it sounds like a high rate of functions, and a lot could be done with just timer-based stack trace sampling.
"Sampling profilers, the most common performance debugging tool, are notoriously bad at debugging problems caused by tail latency because they aggregate events into averages. But tail latency is, by definition, not average."
As for tail latency: one way is to dump every function event ; a lower cost way is to summarize latency in-kernel as a histogram. For both you're still tracing every function, and care about overhead down to 100 cycles etc.
But think about what causes the tails in the first place. Lock contention? Trace that. Resource I/O? Trace that. If it costs 1 us to trace disk I/O, it's usually not a problem. I like to time scheduler switch events with stack traces -- a catch all (but a bit more expensive). Of course, these approaches require kernel instrumentation. :)
(Full disclosure: I'm Mathieu Desnoyers, part of the LTTng maintainer team.)
I would like to introduce a slightly less extreme point of view when considering "on-the-fly" aggregation of traces vs tracing to buffer followed by post-processing. I see from the current discussion thread that it's very much either one or the other, but I think that combining the two approach helps creating much more powerful tools. On-the-fly aggregation based on trace instrumentation helps pinpointing latency outliers. Tracing to buffers, on the other hand, provides very detailed information about the system behavior that leads to those outliers. By using on-the-fly aggregation as "triggers" to collect tracer in-memory ring-buffers, one can achieve investigation of latency outliers with very small I/O overhead.
I also notice that filtering out all function entry/exit that take less than 5 microseconds is probably helping reaching those performance numbers. This kind of approach, although very specific to function tracing, seems worthwhile, and could eventually be introduced in LTTng-UST.
Another interesting aspect is that X-Ray seems to directly use the CPU cycle counter. It's all fine when the architectures has reliable TSC sources, but LTTng-UST uses the CLOCK_MONOTONIC vDSO to ensure that we properly fallback on other clock sources (e.g. HPET) whenever the system does not have a reliable TSC source. The extra function calls and seqlock may account for a few extra cycles difference between X-Ray and LTTng-UST.
Without speaking to the specifics of xray, which I'm not so familiar with, I'll say that the folks who developed xray are actually part of a debugging team. They are some of the best debuggers at Google, finding incredibly complex (and, usually rarely-occurring) issues that span many layers of Google's technology stack.
So, if they decided they needed function-level tracing, as opposed to any of the other tools they have available, there's probably a good reason.
He seems like a nice guy, and just seems like an oversight.
I'm sure it's impressive engineering work, but why oh why...
How does it compare to Linux uprobes, which are built into Linux mainline? Bear in mind there are different front ends for uprobes (ftrace, perf_events, bcc, ...), and these are also still in development, so if one lacked certain features they needed, such features could be added. There's been a LOT of work in this area in the past 6 months, as well (see lkml).
If the goal was lowest performance, then why compile with no-op sleds ("negligible overhead") instead of using dynamic tracing (literally "zero overhead")? Or, if the existing kernel-based dynamic tracers benchmarked poorly, then why not something like LTTng?
How does it compare to DTrace, as well? (Doesn't Google have some FreeBSD?).
All the tracers I mentioned can not only do dynamic tracing, but also instrument all user and kernel code, without special recompilation.