News for hackers. Stuff that matters.
Re:Atari co-founder: mobile games make me want to throw my p... by Tenhundfeld on Thursday April 28, 2016 @12:11PM (#11589891)
Just purchased and played several times. Very solid gameplay, nice retro graphics, fun music. Congratulations.

I was kind of hoping for some power-ups, like a faster shot rate or scattershot. Those might be present, and I just didn't get to them yet, only made it to stage 3-x on first attempts. I also wish the stages had more variation, might feel too repetitive after a while – though that might happen later also.

Anyway, for $0.99, I'm definitely not complaining. It's a fun game and definitely an example of what I'm looking for. I'd personally be willing to pay more, in the $4.99 range, for a game like this, especially if it had some the variation features I mentioned above – but I might be unusual.

Re:Atari co-founder: mobile games make me want to throw my p... by Arjuna on Thursday April 28, 2016 @12:26PM (#11589991)
Well, first off, a massive THANK YOU for both the purchase, and for taking the time to provide feedback!

Unfortunately, there are no power-ups, and the levels do repeat after the boss level (although the game does become progressively more difficult). Those are definitely great ideas for the next iteration of the game.

Thank you, again. It means a lot to me.

Re:Atari co-founder: mobile games make me want to throw my p... by csours on Thursday April 28, 2016 @03:48PM (#11591455)
More unsolicited advice: A prestige mechanic can be a good way to increase re-playability, whereby current progress can be traded for future boosts.

I play(ed) a game called Sky Force 2014 that would have benefitted from a prestige mechanic.

Re:Atari co-founder: mobile games make me want to throw my p... by dhimes on Friday April 29, 2016 @08:56AM (#11595394)
Fun game! (Sorry for your loss, indicated in the credits.) I'm not much of a gamer and I kept getting clipped by the rocks because I couldn't see my ship under my finger!
Re:Atari co-founder: mobile games make me want to throw my p... by Arjuna on Friday April 29, 2016 @09:36AM (#11595596)
Thank you for your kindness.

As for your game-play issue, try off-setting your finger on the screen, away from the actual ship. That is to say, I made it so that you can actually have your finger anywhere on the screen to control the ship (i.e., you don't have to have your finger directly on the ship to control it). That will help you as you're trying to navigate through the asteroid field (and the other levels as well)!

Thanks again!

Re:Atari co-founder: mobile games make me want to throw my p... by babuskov on Thursday April 28, 2016 @06:52PM (#11592466)
Hi,

Could you please take a look at my game:

https://itunes.apple.com/us/app/drone-invaders/id1047158768

Powerups are there. :)

Re:Atari co-founder: mobile games make me want to throw my p... by heartbreak on Sunday May 01, 2016 @07:09PM (#11608255)
IAP were something he/she was specifically trying to avoid.
Re:Atari co-founder: mobile games make me want to throw my p... by babuskov on Monday May 02, 2016 @11:30AM (#11612225)
There are no IAPs in iOS version.