News for hackers. Stuff that matters.
Re:Remote code execution, git, and OS X by brightball on Monday April 18, 2016 @03:31AM (#11518270)
That's kind've harsh. What's the issue? Homebrew was about the best option that's existed on OSX for a few years now I thought...
Re:Remote code execution, git, and OS X by icedchai on Monday April 18, 2016 @09:55AM (#11519862)
Personally I use MacPorts.
Re:Remote code execution, git, and OS X by stephenr on Monday April 18, 2016 @04:06AM (#11518383)
The dependency management is a joke, compile-by-default means it's slow as hell.
Re:Remote code execution, git, and OS X by danieldk on Monday April 18, 2016 @04:33AM (#11518469)
Most commonly-used dependencies are bottled (precompiled) these days.
Re:Remote code execution, git, and OS X by stephenr on Monday April 18, 2016 @04:42AM (#11518499)
Except the dependency management solution is terrible, unless you want to compile everything yourself.

For example: https://github.com/Homebrew/legacy-homebrew/issues/35995

Re:Remote code execution, git, and OS X by anu_gupta on Monday April 18, 2016 @04:28AM (#11518449)
I look forward to your release of something better
Re:Remote code execution, git, and OS X by stephenr on Monday April 18, 2016 @04:44AM (#11518504)
So your world view is that only those with a competing solution are allowed to identify issues in something?
Re:Remote code execution, git, and OS X by mwfunk on Monday April 18, 2016 @03:08PM (#11522350)
If you're going to be that snarky and nonconstructive about it, you're going to get snarky and nonconstructive comments back. Or at the very least, you're not going to inspire any thoughtful and interesting observations from anyone.