Re:The Road to Ultima V
by douche on Sunday April 17, 2016 @08:17AM
(#11514277)
As far as the Elder Scrolls go, Daggerfall was a more detailed game than either Oblivion or Skyrim.
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The complexity split happened when every game started needing full voice acting to be marketable. Before, text was perfectly sufficient, and a lot more flexible.
When text-to-speech algorithms approach real voice acting, game world depth will start to notch back up.