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Re:The Road to Ultima V by douche on Sunday April 17, 2016 @08:17AM (#11514277)
As far as the Elder Scrolls go, Daggerfall was a more detailed game than either Oblivion or Skyrim.
Re:The Road to Ultima V by mratzloff on Sunday April 17, 2016 @10:26AM (#11514593)
The complexity split happened when every game started needing full voice acting to be marketable. Before, text was perfectly sufficient, and a lot more flexible.

When text-to-speech algorithms approach real voice acting, game world depth will start to notch back up.