Re:Voronoi Diagrams on the GPU
by faitswulff on Thursday April 14, 2016 @12:04AM
(#11494220)
Sorry if this is only tangential to your comment and naive to boot, but why is it that you can't give away the final version of your paper?
Essentially to get published you have to give away all the publishing rights for the work you submitted. I'd prefer open access journals, but the people who decide if I get my phd don't value those like I do.
The IEEE actually has a reasonable policy https://www.ieee.org/documents/author_faq.pdf(see section 2). Essentially authors are allowed to post the version
of the paper that they submitted for final publication.
here's what sci-hub liberated: http://moscow.sci-hub.io/a4f53bb457e63df27a95820d1549e30f/be...
awesome!
http://ieeexplore.ieee.org/xpl/articleDetails.jsp?reload=tru...
draft here (because I can't give away the final version): https://github.com/BrendanBenshoof/pyVHASH/raw/master/Paper/...
Nifty because it is distributed, works in any metric space where voronoi regions make sense (XOR and non-euclidian ones as a start!) and easy to make into an online algorithim that updates as nodes join and exit.
basically:
essentially this generates most of a delaunay triangulation, and you can quickly find the voronoi generator of a given point by greedily traversing the resulting graph.