Re:Release: Fully operational dlclose exploit + Linux for PS...
by cmrx64 on Tuesday April 05, 2016 @12:16AM
(#11427750)
You don't use OpenGL etc, you use their proprietary graphics API.
Re:Release: Fully operational dlclose exploit + Linux for PS...
by iamcreasy on Tuesday April 05, 2016 @04:18AM
(#11428726)
Looks like Sony is far far away from developing something like XBox dev mode.
Re:Release: Fully operational dlclose exploit + Linux for PS...
by feld on Wednesday April 06, 2016 @10:25AM
(#11438937)
You're pushing raw data to the GPU which is directly executed. I've heard there's a ~15% performance increase doing it this way, but you could never do this with a general purpose OS due to the huge security problems it creates.
Can you elaborate on this one. How are they different?