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Re:Apple II DOS source code by saganus on Friday April 01, 2016 @10:58PM (#11410022)
I was always amazed by .kkrieger[1]

You get an FPS complete with 3D engine... dynamic lightning IIRC (!), music, textures...

... in 96kb.

Granted, most of it is procedural but still it's a very very impressive piece of code.

I've always thought that demoscene guys were on a whole different engineering league

[1] http://www.pouet.net/prod.php?which=12036

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