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Re:Apple II DOS source code by takeda on Friday April 01, 2016 @09:33PM (#11409798)
There are still amazing things being done right now, especially in demoscene.

I especially like this: http://www.pouet.net/prod.php?which=30244 [1]

Everything (including graphics and music) fits in 200kb (177kb exactly)

While it was made almost 10 years ago it is still very impressive.

[1] If you can't or are afraid to run executable (antivirus programs might complain due to compression program they used), here's video of it: https://www.youtube.com/watch?v=KMfyrnu3n_c

Re:Apple II DOS source code by saganus on Friday April 01, 2016 @10:58PM (#11410022)
I was always amazed by .kkrieger[1]

You get an FPS complete with 3D engine... dynamic lightning IIRC (!), music, textures...

... in 96kb.

Granted, most of it is procedural but still it's a very very impressive piece of code.

I've always thought that demoscene guys were on a whole different engineering league

[1] http://www.pouet.net/prod.php?which=12036