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Re:Ubuntu on Windows by ajdlinux on Thursday March 31, 2016 @04:15AM (#11395705)
I doubt any game developer decides not to release a Linux version purely because "oh, Wine exists".
Re:Ubuntu on Windows by jarcane on Thursday March 31, 2016 @04:36AM (#11395789)
Mac game "developers" do. :(

Thanks to TransGaming and Cider, a lot of Mac "ports" are just a Windows executable running in their proprietary fork of Wine. To predictably awful result.

Re:Ubuntu on Windows by creshal on Thursday March 31, 2016 @04:18AM (#11395710)
Game developers no idea, application developers yes. TeamViewer and Softmaker Office are programs I ditched in frustration because their official Linux "ports" are the Windows versions bundled with a bugged WinE wrapper around them.
Re:Ubuntu on Windows by asddubs on Thursday March 31, 2016 @07:18AM (#11396308)
I think game developers are a bit of a unique case, because a large chunk of the linux gaming community is pretty hostile towards wine ports. There is no linux proprietary application community
Re:Ubuntu on Windows by fl0wenol on Thursday March 31, 2016 @01:49PM (#11399077)
> There is no linux proprietary application community

Except in CAD, academic tools, analytics, mod/sim, graphics, industrial automation... basically anything that used to run on Unix or might use a fortran library somewhere.

Re:Ubuntu on Windows by YokoZar on Thursday March 31, 2016 @09:26PM (#11401928)
The problem here is that Wine is buggy, not that application developers aren't all rewriting everything.
Re:Ubuntu on Windows by baobrien on Friday April 01, 2016 @04:18PM (#11408215)
It's not a game, but LTSpice from Linear doesn't have a Linux release because it runs on wine; though, they do try to make sure it works on wine.