Re:Ubuntu on Windows
by ajdlinux on Thursday March 31, 2016 @04:15AM
(#11395705)
I doubt any game developer decides not to release a Linux version purely because "oh, Wine exists".
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Mac game "developers" do. :(
Thanks to TransGaming and Cider, a lot of Mac "ports" are just a Windows executable running in their proprietary fork of Wine. To predictably awful result.
Game developers no idea, application developers yes. TeamViewer and Softmaker Office are programs I ditched in frustration because their official Linux "ports" are the Windows versions bundled with a bugged WinE wrapper around them.
I think game developers are a bit of a unique case, because a large chunk of the linux gaming community is pretty hostile towards wine ports. There is no linux proprietary application community
> There is no linux proprietary application community
Except in CAD, academic tools, analytics, mod/sim, graphics, industrial automation... basically anything that used to run on Unix or might use a fortran library somewhere.
The problem here is that Wine is buggy, not that application developers aren't all rewriting everything.