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Re:Retro-Gaming Enthusiasts Are Getting It All Wrong by carno on Sunday March 27, 2016 @09:05PM (#11372190)
So a whole page to say "these screenshots should be 4:3 instead of 16:9"?
Re:Retro-Gaming Enthusiasts Are Getting It All Wrong by jsnell on Sunday March 27, 2016 @09:51PM (#11372308)
It's a bit more nuanced than that; the systems being emulated often didn't even have square pixels. So getting a 4:3 image is going to involve scaling and/or cropping the output.

The best description I know on the complexities of properly emulating the display hardware is this blog post: http://gamasutra.com/blogs/KylePittman/20150420/241442/CRT_S...

Re:Retro-Gaming Enthusiasts Are Getting It All Wrong by mchahn on Sunday March 27, 2016 @11:40PM (#11372605)
> systems being emulated often didn't even have square pixels.

Neither NTSC or PAL have square pixels. Square pixels never existed until computers.