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Re:Exploring Rust (from C#) by barsonme on Wednesday March 23, 2016 @04:26PM (#11347921)
Theoretically they (or whomever writes an OS in Go) could extend the runtime to add something like `makestack(Type, size IntegerType) Type` to mimic alloca or add in a guarantee that `var b [100]byte` will be allocated on the stack.

(Right now I think it is, but I know there's a Go issue dealing with a function like this, and one of the comments was about potentially creating `a` on the heap and returning an invisible pointer instead of the actual 1e9 bytes.)

    func foo() (a [1e9]byte) { return a }
Re:Exploring Rust (from C#) by pcwalton on Wednesday March 23, 2016 @05:51PM (#11348562)
There's a lot more than that that you have to do. You can't even implement defer without allocation, just to name one example.
Re:Exploring Rust (from C#) by pjmlp on Thursday March 24, 2016 @01:56PM (#11354874)
True, the amount of Assembly in a bare metal runtime in Go vs a runtime free version of Rust will be higher.

Still, there are quite a few scenarios that could be served by such implementation, instead of being implemented in C or C++.

As I mentioned in another thread, any embedded board computer similar to a Raspberry PI could most likely be easily targeted by such cross-compiler.