Re:Intel Kills “Tick-Tock”
by raverbashing on Wednesday March 23, 2016 @12:12PM
(#11345738)
Hopefully with an SSD but I'd guess it's still IO bound
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Depends on the language I'm sure. Compiling C++ is definitely not I/O bound. I have a 14-core build system that achieves approx linear scaling speedup over my dual core laptop.
Re:Intel Kills “Tick-Tock”
by JoshTriplett on Wednesday March 23, 2016 @04:29PM
(#11347946)
Not at all; I've seen parallel builds remain CPU-bound on 72-way and 144-way systems.
The biggest bottleneck tends to be linking steps and other serialized items. (And those are getting better too; gcc's current linker supports parallelization using -j, integrated with make.)