News for hackers. Stuff that matters.
Re:Adam by TrevorJ on Wednesday March 16, 2016 @10:17AM (#11297469)
That's so really impressive stuff. The problem is though, that asset creation remains massively expensive.
Re:Adam by otoy on Wednesday March 16, 2016 @12:31PM (#11298579)
Thanks! Asset pipeline for Brigade is Octane.
Re:Adam by aidenn0 on Wednesday March 16, 2016 @02:19PM (#11299510)
I'm curious how you manage noise in low-light situations. The one video I found had significant compression artifacts so I wasn't able to tell what the actual engine looks like.