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Re:C++17 and its Technical Specifications by BinaryIdiot on Thursday March 03, 2016 @01:11PM (#11218666)
I'm very excited for networking to FINALLY be part of the standard. Practically every modern language has networking capability in their standard libraries.

The day I can pick up C++ and, without including any third party libraries, write my own web server in a minimal amount of code will be the day I start using it more. Too much of what I do nowadays requires some form of networking.

Re:C++17 and its Technical Specifications by rb808 on Thursday March 03, 2016 @01:54PM (#11219020)
Yeah I was a C++ dev for 12 years before switching out. I miss being able to hit the metal, its depressing to work with Python Pandas that are advertised as "nearly as fast as C". Meanwhile our main Java app has huge GC lockup problems. Hopefully C++ will soon be at a level I can recommend it for business applications again.
Re:C++17 and its Technical Specifications by giancarlostoro on Thursday March 03, 2016 @02:26PM (#11219306)
Sounds like you could take a look at D as an alternative to Java if you want to hit the bare metal and still have (optional) GC. I like D a little more coming from a C# / Java background but wanting something more natively compiled.
Re:C++17 and its Technical Specifications by fancy_pantser on Thursday March 03, 2016 @04:55PM (#11220363)
s/D/go/g
Re:C++17 and its Technical Specifications by giancarlostoro on Thursday March 03, 2016 @07:15PM (#11221072)
Only mentioned D for being Object Oriented with classes.
Re:C++17 and its Technical Specifications by unabridged on Thursday March 03, 2016 @04:29PM (#11220197)
It looks like they used most of ASIO except for their SSL support. So it will be up to the SSL library makers to add support for std::experimental::net::basic_socket.