Re:Godot game engine reaches 2.0
by chris_wot on Tuesday February 23, 2016 @02:30PM
(#11161602)
Ah. They can!
Initially, Godot was designed to support multiple scripting languages (this ability still exists today). However, only GDScript is in use right now. There is a little history behind this.
Initially, Godot was designed to support multiple scripting languages (this ability still exists today). However, only GDScript is in use right now. There is a little history behind this.