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Re:Godot game engine reaches 2.0 by chris_wot on Tuesday February 23, 2016 @06:40AM (#11158162)
Do they have a document detailing their scripting language?

And can they expose bindings for other scripting languages? Is so, maybe this is something they can move to.

Re:Godot game engine reaches 2.0 by chris_wot on Tuesday February 23, 2016 @02:30PM (#11161602)
Ah. They can!

Initially, Godot was designed to support multiple scripting languages (this ability still exists today). However, only GDScript is in use right now. There is a little history behind this.