Re:Civilization: 25 years, 33M copies sold, 1B hours played,...
by Rayearth on Friday February 19, 2016 @02:02PM
(#11135690)
Indeed, I feel like a combination of the "amazing city sites" being already occupied by city-states as well as how terrain bonuses seemed weaker, especially production bonus terrain, made exploration in 5 less exciting.
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