Re:Ask HN: How do game companies keep their files organized ...
by vvanders on Thursday February 04, 2016 @04:51PM
(#11037562)
I don't know how much I trust that source. Maybe they were talking about lightmap baking but any system that incurs more than a 2 minute cost for testing a tweak is going to kill any chance build a meaningful game.
Game design is built upon rapid iteration and anything in the way of that will kill your title.
Game design is built upon rapid iteration and anything in the way of that will kill your title.