News for hackers. Stuff that matters.
Re:The Spirit: WebGL experiment with particles by lbenes on Wednesday February 03, 2016 @12:55PM (#11028074)
It's not working for me Firefox. Strange since the flow experiment that it was based off of works fine. Chrome runs it perfectly. I don't know if it's lack of market share or Mozilla being too stretched thin chasing Mobile OS / IoT, but I'm been having more and more issues with FF lately.

For those that liked this demo, the Oryol engine does a nice job with particles too: http://floooh.github.io/oryol/GPUParticles.html

Edit: It may be working for you, but not for me on my HD 2000. Tried again with nightly and whatever bug was breaking it on my older hardware has been fixed.

Re:The Spirit: WebGL experiment with particles by khedoros on Wednesday February 03, 2016 @01:04PM (#11028171)
It's working fine for me with Firefox 43.0.4 and Pale Moon 26.0.0 on Windows 7.
Re:The Spirit: WebGL experiment with particles by zbraniecki on Wednesday February 03, 2016 @04:11PM (#11029789)
works great in Fx 44. Are you trying it in Nightly? ;)
Re:The Spirit: WebGL experiment with particles by dharma1 on Wednesday February 03, 2016 @12:34PM (#11027897)
reminds me of the particles with curl noise force Smash used for some great demos a few years back-

https://directtovideo.wordpress.com/2009/10/06/a-thoroughly-...

Re:The Spirit: WebGL experiment with particles by giuliano108 on Wednesday February 03, 2016 @03:15PM (#11029396)
Yeah, that looks too much like blunderbuss by Fairlight. http://www.pouet.net/prod.php?which=53950
Re:The Spirit: WebGL experiment with particles by agnivade on Friday February 05, 2016 @03:59AM (#11040359)
Wow .. just wow.

I am actually interested in 3D. What does it take to get to this level of expertise to create something like this ? I have just heard of shaders and all but no idea how to approach it. Any recommendations ?

Re:The Spirit: WebGL experiment with particles by AshleysBrain on Wednesday February 03, 2016 @12:04PM (#11027635)
Heh, I like how if you zoom in a long way, it turns out it's made of tiny flat triangles :)
Re:The Spirit: WebGL experiment with particles by ominous on Wednesday February 03, 2016 @05:57PM (#11030569)
The triangles are meant to be http://www.simppa.fi/blog/the-new-particle/
Re:The Spirit: WebGL experiment with particles by Theodores on Wednesday February 03, 2016 @02:06PM (#11028777)
No joy on Chrome/Ubuntu/Intel GPU.
Re:The Spirit: WebGL experiment with particles by nickthemagicman on Wednesday February 03, 2016 @03:03PM (#11029302)
Beautiful. NJ.