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Re:Vulkan in Open Source [pdf] by shmerl on Sunday January 31, 2016 @07:28PM (#11008860)
> whereas Metal and DX 12 are already here.

They can't be compared, because they are limited to MS and Apple.

Re:Vulkan in Open Source [pdf] by pjmlp on Monday February 01, 2016 @01:47AM (#11010205)
Just like LibGCM is limited to Sony and GX is limited to Nintendo.
Re:Vulkan in Open Source [pdf] by shmerl on Monday February 01, 2016 @02:01AM (#11010260)
Yes, so what does it mean? As I said above, Vulkan is the only non lock-in option.
Re:Vulkan in Open Source [pdf] by pjmlp on Monday February 01, 2016 @02:50AM (#11010407)
You keep on attacking MS alone as if they weren't actually following what are game industry practices.
Re:Vulkan in Open Source [pdf] by shmerl on Monday February 01, 2016 @11:42AM (#11012865)
Not MS alone, but anyone who uses lock-in. And why should such despicable behavior be respected, because it's an "industry practice"? It is not. It's just common because various major companies in the industry are indeed jerks.