News for hackers. Stuff that matters.
Re:From Python to Lua: Why We Switched by speeder on Tuesday January 26, 2016 @05:25PM (#10976682)
I made much Lua code, and one thing that makes a major difference, is that Lua devs frequently discuss what they are planning to break.

For example I wrote many games in Lua 5.1, that actually work in Lua 5 if I wanted to, and also work in Lua 5.2, despite 5.2 not existing when I wrote them.

I don't checked yet the changes on 5.3, but I suspect my games might work on 5.3 without changes too.

There are no comments on this comment yet.