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Re:Why I quit my dream job at Ubisoft by zemotion on Friday January 22, 2016 @06:28PM (#10956253)
Most of them are pretty bad. I had some roommates who were crunching for over 9 months on a title. They'd head to the studio around 8-9am and head home around 3-4am. Some days they slept at the office.

After the project, the company decided to take away a bunch of their leave days that were accumulated with the OT, because it was inconvenient for them. These are people who were there for 5-7 years.

I've freelanced all my life so I don't know how these things usually go, but it sounds pretty damn awful.

Re:Why I quit my dream job at Ubisoft by vvanders on Friday January 22, 2016 @06:53PM (#10956374)
Sounds about right, when I left my last games gig I had to toss ~3mo of PTO because the company refused to pay it out(yay WA employment law) despite it being a specific benefit.

I never had a chance to use it since we were crunching so much that it just accrued until I left.