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Re:Why I quit my dream job at Ubisoft by ibejoeb on Friday January 22, 2016 @03:27PM (#10955372)
I've heard all of the horror stories about EA, but the author seems to have enjoyed the premise of the experience at Ubisoft, e.g., good camaraderie, a non-abusive environment. Sure, projects got canceled, but that happens in every industry, especially creative.

Which one is the outlier, Ubisoft or EA? Is the whole games industry a mess, or is EA just exceptionally bad?

Re:Why I quit my dream job at Ubisoft by vvanders on Friday January 22, 2016 @03:38PM (#10955449)
Having worked under EA, Capcom and THQ I can confirm that the whole industry is nuts.

If you like 40% less pay for 50%+ more hours be my guest but 5 years in the industry was enough for me(and considering the average career is ~3 years, for most people as well).

Fun problems and interesting products but not a sane career.

Re:Why I quit my dream job at Ubisoft by sillysaurus3 on Friday January 22, 2016 @04:00PM (#10955593)
Having worked at both a small-time and significant studio, I too can confirm the whole industry is nuts, as the sibling comment says.

vvanders' comment is such a perfect illustration of the situation that you should read and re-read it and then force yourself to believe it. I didn't.

None of this will really change the minds of a determined 19 year old to become a gamedev, though. That's why gamedev is able to treat employees as if they worked at a startup while giving none of the benefits. If one leaves, there are ten young people who want to take their place, and are massively excited to do so. For a few years.

Re:Why I quit my dream job at Ubisoft by vvanders on Friday January 22, 2016 @04:30PM (#10955723)
Yep, I've lost count of the people that I was unable to convince not to join the industry that came back a few years later(hell I was one of them).

Sometimes you can only learn a fire is hot by getting your hand burned in the flame.

Re:Why I quit my dream job at Ubisoft by blakeyrat on Friday January 22, 2016 @04:00PM (#10955592)
I suspect Ubisoft has vastly different attitudes for different teams. You have the guys making the extremely fun, innovative, Rayman platformers, designing levels like this: https://www.youtube.com/watch?v=7m5YQrucis8

Then down the hall you have the guys chugging out Assassin's Creed 57: Nothing At All New.

That said, I'm an outsider, I don't know, but I'm wagering those vastly different games have vastly different types of teams behind them.

Re:Why I quit my dream job at Ubisoft by robwilliams on Friday January 22, 2016 @04:19PM (#10955671)
CD Projekt was accused of abusive work conditions for Witcher 3, and stories about Rockstar's death marches surface after almost everything they release. I think good conditions at AAA studios are outliers. Game development is my dream job but I'm glad I didn't go down that path.
Re:Why I quit my dream job at Ubisoft by tormeh on Friday January 22, 2016 @09:13PM (#10956877)
>CD Projekt was accused of abusive work conditions for Witcher 3

Yeah, I though about that when I played it: "Is CDP really this much bigger than Bethesda? Probably not..."

I'm still disappointed about having my suspicion confirmed.

But to add to the discussion: Funcom (of Norway) was often in trouble with the labor regulator for "mattress-in-office" working conditions, even though they had massive goodwill due to being the only big Norwegian studio at the time. I suspect the only reason I haven't heard something bad about Red Thread Games is because they're too small to be noticed.

Re:Why I quit my dream job at Ubisoft by zemotion on Friday January 22, 2016 @06:28PM (#10956253)
Most of them are pretty bad. I had some roommates who were crunching for over 9 months on a title. They'd head to the studio around 8-9am and head home around 3-4am. Some days they slept at the office.

After the project, the company decided to take away a bunch of their leave days that were accumulated with the OT, because it was inconvenient for them. These are people who were there for 5-7 years.

I've freelanced all my life so I don't know how these things usually go, but it sounds pretty damn awful.

Re:Why I quit my dream job at Ubisoft by vvanders on Friday January 22, 2016 @06:53PM (#10956374)
Sounds about right, when I left my last games gig I had to toss ~3mo of PTO because the company refused to pay it out(yay WA employment law) despite it being a specific benefit.

I never had a chance to use it since we were crunching so much that it just accrued until I left.