News for hackers. Stuff that matters.
Re:Project Rider – A C# IDE by gravypod on Wednesday January 13, 2016 @07:32AM (#10893822)
I think the reason most people don't notice this is because developers on average have better computer hardware. Anyone who uses a laptop for on-the-go development on the other hand gets hit with these problems front-on.

In college, I assumed everyone loved Visual Studios just because everyone was told to use it and there were, in reality, no other options. I hope that in the next few years, with the open sourcing of some Microsoft software, that we can see better IDEs for the ecosystem being created.

Re:Project Rider – A C# IDE by pjmlp on Wednesday January 13, 2016 @08:36AM (#10894120)
Any IDE that wants to challenge VS has an uphill battle in what concerns:

- GUI editors

- Parallel code debugging

- GPU debugging

- Enterprise code navigation

- Edit-and-continue

- Debugging native code generated for .NET applications

- Mixed language debugging

- GUI Profiler

- Code Profiler

Just a few items on the top of my head.

Re:Project Rider – A C# IDE by alkonaut on Wednesday January 13, 2016 @10:27AM (#10894945)
I made a raytracer the other day (A necessary rite of passage for any developer) and happened to add a Wavefront (.obj) 3D mesh file file to my solution. Then clicked it. VS just shat out what was essentially a mesh viewer with some pretty advanced capabilities. No wonder it's huge :D
Re:Project Rider – A C# IDE by Pxtl on Wednesday January 13, 2016 @10:51AM (#10895150)
And all that stuff would be fine if opening up the file didn't lock up the whole IDE. Lock the tab with a loading anim and let the developer work elsewhere.
Re:Project Rider – A C# IDE by mikewilliams on Wednesday January 13, 2016 @10:03AM (#10894760)
Don't forget the image editor.