Re:If too many users are wrong, it's probably your fault (2011)
by TeMPOraL on Tuesday January 12, 2016 @09:36PM
(#10891997)
This is bullshit. Somehow, the games made 20 years ago didn't know this rule and were totally fine. We're training people to be stupid. You can't reasonably expect that a complex program will be perfectly usable for the newbie from the get-go, and trying to assume that only makes the problem worse for the future.
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Re:If too many users are wrong, it's probably your fault (2011)
by teddyh on Wednesday January 13, 2016 @03:32AM
(#10893026)
I’d like to agree with you that games 20-30 years ago were unashamedly complex and were the better for it, but maybe they were made for a different audience, i.e. the small percentage of people who had invested in a home computer in the first place.
Also: “In fact, users don't read anything.”
http://www.joelonsoftware.com/uibook/chapters/fog0000000062....