Re:Show HN: Codeposters – making code into art
by danhardman on Wednesday January 06, 2016 @06:15PM
(#10854688)
I really like this idea of the Apollo collection, but I'm a bit disappointed that I can't see any of the code in any of the images. The close up of the comments is okay, but I would like clarification that there's real code there.
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Re:Show HN: Codeposters – making code into art
by tchadwick on Thursday January 07, 2016 @04:27PM
(#10860923)
I haven't figured out a good way to make the text clearer in the product images. They're 36in x 24in, so when I zoom out to take a screen shot, the text is all muddled.
It's assembly code from here: https://code.google.com/p/virtualagc/source/browse/?r=258#sv...
The posters start with the code from BURN_BABY_BURN--MASTER_IGNITION_ROUTINE.s
Re:Show HN: Codeposters – making code into art
by romanovcode on Thursday January 07, 2016 @03:38AM
(#10856771)
Highly doubt there is actual code, and even if there is - how does it matter?
0 - http://cdn.shopify.com/s/files/1/1093/9840/products/Screen_S...
Re:Show HN: Codeposters – making code into art
by tchadwick on Thursday January 07, 2016 @04:33PM
(#10860952)
It's assembly code from here: https://code.google.com/p/virtualagc/source/browse/?r=258#sv...
The posters start with the code from BURN_BABY_BURN--MASTER_IGNITION_ROUTINE.s
I concatenated a number of files together and removed new lines, and runs of certain characters (space, #, and * for example). I felt that runs of the same character distracted the eye too much to keep. Those NASA engineers liked to make huge blocks of # characters.