i have a makefile/make system that uses gnu make macros; (here http://mosermichael.github.io/cstuff/all/projects/2011/06/17.... ) this saves you from repeating the same make constructs many times over, in the following example you do a static library and executable.
1: TOPDIR=../..
2:
3: # - declare build targets. (built with make)
4: TARGETS:=shlib slibuser
5:
6: # - slib target is a static library -
7: shlib_TYPE=lib
8: shlib_SRC=slib.c
9:
10:
11: # - slibuser target is a executable using slib -
12: slibuser_TYPE=exe
13: slibuser_SRC=slibuser.c slibuser2.c slibuser3.c
14: slibuser_LIBS=shlib
15:
16: include $(TOPDIR)/rules.make
At a previous job they had an even more convoluted make system - it was simulating macros: the makefile was including another generic make file; this included make file was writing hidden files that contained the make rules ; then as the last step these generated files were included.http://mosermichael.github.io/cstuff/
http://mosermichael.github.io/cstuff/all/projects/2011/06/17...
https://github.com/HearthSim/extract-scripts/blob/master/Mak...
Turns out, Make kind of just assumes you're building a C project and makes a lot of further assumptions which made writing this Makefile a living hell. In the end, I didn't even manage to do proper checks for built files.
Make seems like a really poorly execution of a good concept. I think a large part of why autotools suck also comes from that.
Plus, 'set a flag for just this file' is another thing that's appallingly broken. GNU Make has an extension to do that --- but if you use it, it makes your builds non-deterministic. (Flags propagate down the build chain; builds are not in a defined order; each file is built once regardless of the flags for that file; so if a file is reachable via more than one rule with different flags settings, it's pure luck which setting wins...)
This has the significant advantage that you can not just build 2 or 3 or however many different configurations you would think important enough to hard code in the build system from one source tree, but as many as anyone who builds it happens to need.
Incidentally this is one thing that GNU autotools get right.
It is true that if you use target specific variables you have to ensure yourself that you set them in such a way that no non-deterministic behavior can occur; it would be great if make reported a warning in such cases. Another problem with them is that you can't invoke make with a single object file target any more if that requires a variable set on and inherited from the corresponding link target to compile.
The problem is that there is no way to generate multiple files from one rule. If you write:
$(OBJDIR)/foo.o: src/foo.c
...you get one rule, which will build one object file. If you want to generate two object files with two different settings, you have to have two rules. $(OBJDIR1)/foo.o: src/foo.c
$(OBJDIR2)/foo.o: src/foo.c
There is no way round this. Target-specific variables look like they solve this, but they basically don't work for anything useful. There are only three options here: (1) hardcode multiple rules; (2) use make macros to generate multiple rules; (3) invoke the makefile multiple times with different settings. All of these options are horrible.This is what I mean, more or less. Your build directory contains a generated configuration state (generated by GNU autoconf, for example), and a wrapper Makefile that reads the configuration and builds everything (maybe by invoking a "real" Makefile in the source directory if you're lucky, maybe by having a bunch of ugly Makefiles generated in the build directory too, as GNU automake does).
And (provided you avoid automake) I don't find it horrible at all.
An example is C++, where often standard libraries don't allow mixing debug and release code.
One part of me wants to buy you a drink.
The other part wants to scratch my eyes out with a rusty fork.
Since I have no rusty forks at hand, and we probably won't ever meet, I'm just going to enjoy this as new record in "because-I-can"-land.
A while back I wrote a compiler which targeted GNU Make and made it run Conway's Game of Life (complete with hand-tooled arbitrary precision maths library written in make). I learnt more about this stuff than is healthy to know. The compiler output is... special.
http://cowlark.com/2013-10-19-insane-make