Re:A-Frame: open-source WebVR framework from Mozilla
by moron4hire on Thursday December 17, 2015 @07:58AM
(#10751180)
Yeah, I don't understand the point of Mozilla making their own flavor of this, rather than contributing to X3D. Or hell, any of the several other open source projects of a similar nature.
[ Parent
| on HN ]
Re:A-Frame: open-source WebVR framework from Mozilla
by mattdesl on Thursday December 17, 2015 @09:55AM
(#10751772)
Well, a few major differences I'm seeing at a glance:
- X3DOM supports Flash as well as an X3D plugin. A-Frame is specifically targeting WebGL and has a much smaller surface area
- A-Frame is based on ThreeJS rather than a custom engine
- A-Frame seems to be embracing modularity a lot more than X3DOM, and it seems likely that users will be able to build highly specialized components published as npm modules (much like we see with React components)
- A-Frame is specifically focused on VR out of the box
- The markup language and intended target audience is significantly different