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Re:Hi, I’m from the games industry. Governments, please stop us by TeMPOraL on Sunday December 13, 2015 @09:23PM (#10729064)
One difference I see is that H-D subculture is not ephemeral. If H-D decided to wrap up their business and disappear tomorrow, the bikes will still be there. The clothes will still be there. The brand, the culture created around it over the years, will still exist. Contrast with the "value" whales purchase for their games that could cease to exist the moment the game company decides to shut down their servers.
Re:Hi, I’m from the games industry. Governments, please stop us by adrtessier on Sunday December 13, 2015 @10:11PM (#10729217)
What about anything else where you are paying for the experience? While not a perfect analogy, Walt Disney World comes to mind: it's a place you take your family, and you are subject to potentially spending tens of thousands of dollars there, in the parks and the hotels, on food and attractions. Amusement parks, like casinos, are labyrinthine and optimized to take your money, and food/drinks are usually extremely overpriced for the quality. Leaving souvenirs aside, is this, too, something you are against?
Re:Hi, I’m from the games industry. Governments, please stop us by neikos on Monday December 14, 2015 @06:06AM (#10730411)
I disagree with the way you compare memories and bonding moments with your family/friends to a game you are usually meant to spend alone and are unable to remember what you did in it last week.