With all due respect, I think your comment is a bit misguided. The applied nature of this work might lead some to believe this is a developed product, but ultimately this is research. It's a unique idea and one that may inspire a product that is economical/easy to use. In a few years that is.
Re:Reality Editor – MIT Media Lab
by valentinheun on Sunday December 13, 2015 @07:54PM
(#10728739)
You can checkout openhybrid.org for some of these questions.
We do research in the Media Lab not product development. The Reality Editor is a projection in to the future.
But have a look at the costs of SoC's. It's going down so rapidly that in 2 years your question probably will be answered.
The moment real products will be in the marked that make use of the Reality Editor, you will power them up and just point your phone on them. It should not be more complicated.
The openhybrid.org example sharing a timer between toaster and food processor _using a phone, which has its own builtin timer_ is non-compelling bordering on comical. do you have more realistic examples that make meaningful use of the components of a physical object?
Re:Reality Editor – MIT Media Lab
by cellularmitosis on Sunday December 13, 2015 @09:49PM
(#10729158)
I would imagine this could be a good fit for roadies, who have to set up and tear down audio/lighting/video installations on a daily basis.
How does your team try to combat the cost and the effort required by making this as economical as possible and also easy to use such that a person who is a beginner at technology such as using smart phones, computers, etc. can use it.