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Re:WebGL water scene by ubershmekel on Sunday November 29, 2015 @08:39PM (#10647114)
You guys should more prominently make note of that on your website. I already crossed it off as another proprietary unreal/unity and moved on until I luckily read this comment.
Re:WebGL water scene by goocoder on Monday November 30, 2015 @11:26AM (#10650163)
Very very true! We will do that. Thanks!
Re:WebGL water scene by hccampos on Monday November 30, 2015 @02:43PM (#10651278)
Done! Much clearer now, I think.