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Re:Google Launches Android Studio 2.0 by free2rhyme214 on Monday November 23, 2015 @01:35PM (#10616274)
Instant Run would be awesome on iOS...
Re:Google Launches Android Studio 2.0 by iLoch on Monday November 23, 2015 @03:43PM (#10617172)
React Native supports it on both platforms. Also live reload. :)
Re:Google Launches Android Studio 2.0 by infinite8s on Monday November 23, 2015 @04:25PM (#10617416)
Well it's easy when you don't have to monkey patch assembly jumps.
Re:Google Launches Android Studio 2.0 by jbigelow76 on Monday November 23, 2015 @03:44PM (#10617179)
Same with NativeScript.
Re:Google Launches Android Studio 2.0 by oblio on Monday November 23, 2015 @05:49PM (#10617924)
Interesting. Have you used NativeScript for a commercial product? It's the first time I hear about it and I'm curious to hear an opinion about it.
Re:Google Launches Android Studio 2.0 by untog on Monday November 23, 2015 @08:44PM (#10618637)
I've been playing around with it, but not for a full project. It's very interesting - unlike React Native the JS has full access to all native APIs, so if you want to call one no-one has written a wrapper for yet you just can.

I've actually ended up writing a lot of platform specific code as I found the cross-platform stuff to be kind of janky. But it basically lets me write an iOS app, using iOS APIs (and even iOS sample code, if I apply myself)... in JavaScript. It's not bad at all.

Re:Google Launches Android Studio 2.0 by iLoch on Monday November 23, 2015 @10:30PM (#10618987)
> unlike React Native the JS has full access to all native APIs, so if you want to call one no-one has written a wrapper for yet you just can.

Yup I think I'll stay as far away from that as possible! Sounds like a recipe for a 10 hour debugging binge. I think managed APIs are pretty essential when doing interop.

Re:Google Launches Android Studio 2.0 by untog on Monday November 23, 2015 @11:10PM (#10619095)
Depends what you're trying to do. For instance, I was playing around with notifications in iOS. They have the ability for you to download data in the background before a notification is opened, which is a tremendously useful thing to be able to do. Last I checked the multi-platform frameworks don't allow you to do it - so being able to use NativeScript's cross-platform stuff then augment it as you desire is a pretty great thing.
Re:Google Launches Android Studio 2.0 by jbigelow76 on Tuesday November 24, 2015 @02:26AM (#10619571)
Haven't used it for a commercial project, only toying around at night. But the company I work for does use another of Telerik's products, Kendo UI.
Re:Google Launches Android Studio 2.0 by AlphaSite on Monday November 23, 2015 @05:24PM (#10617782)
There is a limited form of it available as an Xcode plugin.

- https://github.com/johnno1962/injectionforxcode

Re:Google Launches Android Studio 2.0 by javaguy44 on Tuesday November 24, 2015 @05:34PM (#10624056)
I dev Droid and iOS natively, and am playing with instant run now. iOS simulator still faster than Instant Run on a real sized project. Instant Run just helps to bring more parity, but is still not there yet.