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Re:Atom 1.2 by askafriend on Saturday November 14, 2015 @11:36PM (#10568514)
Have you tried doing iOS development? That would suck without XCode (even though XCode itself sucks)
Re:Atom 1.2 by sfredd on Sunday November 15, 2015 @12:00AM (#10568553)
Why doesn't anyone create a viable, open source XCode alternative? Are all the libraries proprietary?
Re:Atom 1.2 by netheril96 on Sunday November 15, 2015 @12:55AM (#10568658)
JetBrains has an IDE called AppCode, an alternative to Xcode (not open source). But it still relies on Xcode for distribution and the UI designer, and it lags far behind the update cycle of Xcode. And that is a commercial company with steady revenue dedicated to making IDE. Imagine the difficulty of an open source alternative.
Re:Atom 1.2 by Alphasite_ on Sunday November 15, 2015 @06:05AM (#10569272)
Honestly, if you were willing to rely on the undocumented SourceKit API then you wouldn't have nearly this many problems.
Re:Atom 1.2 by issaria on Sunday November 15, 2015 @04:08AM (#10569011)
You are not allowed to link binary not compiled by XCode to iOS/osx ecosystem.
Re:Atom 1.2 by ch4s3 on Sunday November 15, 2015 @12:21AM (#10568587)
1. It's really hard and 2. mostly
Re:Atom 1.2 by rhgraysonii on Sunday November 15, 2015 @01:01AM (#10568666)
The vast majority of my work has been in open source languages using open source tools. So my experience with xcode is very limited and I imagine your thoughts to be something that may change my tune if I were to be in that ecosystem.