Re:How Apple Is Giving Design a Bad Name
by ummonkwatz on Saturday November 14, 2015 @08:25PM
(#10568114)
Control-click didn't exist until System 8. There was a good decade of zero contextual menus on Macintoshes before that.
Re:How Apple Is Giving Design a Bad Name
by Retra on Saturday November 14, 2015 @10:39PM
(#10568387)
As someone who's spent some time doing pixel-perfect graphics work, I would have never considered a cordless mouse ten years ago. I'm not even sure they were bad ten years ago, but the ten years leading up to 2006 taught me to avoid them.
Re:How Apple Is Giving Design a Bad Name
by commandar on Saturday November 14, 2015 @08:23PM
(#10568108)
>The company that didn't want the second mouse button because they didn't want to hide functionality in context menus always hid the functionality behind a keypress-mouseclick. How this was ever better for the end user is beyond me.
It was done to force developers to expose actions through the menu bar and thus be consistently discoverable to the user.
My theory has always been that Apple liked the design aesthetic of a single mouse button and and aesthetic won out over actually good design. From my experience this is the Apple way.
I came to this conclusion after buying my first Mac about 10 years ago. It had a corded mouse which plugged into the keyboard. A nice aesthetic, though I questioned a corded mouse on a $1500 desktop in 2006. Upon my first navigation across the screen, it was apparent that the cord on the mouse was too small to cover the area of the screen. Very poor design, but the shorter cable didn't leave a mess of cable on the desk. Good aesthetic, bad design.